A while ago, shortly before the release of Duple Dragon, our team member Souren had an interesting thought: “Would Duple Dragon be even more fun if it were a roguelike?” The idea was interesting, but deep in the final stages of releasing the game we were swamped with work and temporarily tabled the idea. Over the months since, though, we can’t get it out of our heads!
We thought it would be fun to try dressing up our dragons for Halloween with AI art! Some results were fun, some were spooky, and some were…. Well, you’ll have to read on to find out.
Today’s update brings fixes for several major bugs as well as performance enhancements, especially to the Powers Menu.
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Diablo Immortal is in the news for all the wrong reasons these days, and as a game company dedicated to making games which are fun first and business second, we felt the need to speak out.
The game is launched and you might be curious to learn what we have planned for Duple Dragon. Read on to find out! (we also want your advice)
The wait is over, Duple Dragon has officially launched on Android and iOS! Download now, and read further to see what’s new since early access.
Our current plan is still to fully release the game on April 1st, so what can you expect to see change in that time? Today we wanted to preview our planned features and improvements for release.
We’re proud to announce that Duple Dragon has officially launched to the public in Early Access
We previously announced that Early Access would be beginning today. Unfortunately we’ve had a few last minute technical difficulties to work through and we’re going to have to delay the launch by hopefully only a day or two.